Ariane Soft PPL2 Pocket Programming DataMite
  #11  
Old 09-17-2009, 10:45 PM
kornalius kornalius is offline
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The more I look at other devices SDK, the more I lean towards Java ByteCode compiling. Fast, simple, runs on anything known to mankind and small.

Android is Java, BlackBerry is Java, WebOS is Java, ...

PPL 2's editor is very powerful and will be used as the default editor. Any editor can be tweaked to compile PPL code, RIGHT NOW! PPL.EXE has tons of command lines that can be passed to it, in fact, this is how I have been using it with the PIDE since the beginning.
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  #12  
Old 02-23-2010, 09:45 PM
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Nicknack Nicknack is offline
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kornalius, what are your current thoughts on this topic?
personally I don't like the rumours around winphone 7, no native apps and everything seems to be made for the mainstream user.
if it fails and you don't have completed cross compiling will be ppl put on ice?
can we help you in some way, you have talked already about releasing parts as open source.
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  #13  
Old 02-24-2010, 12:02 PM
kornalius kornalius is offline
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Right now, I am working on an iPhone game project which takes most my time. I have not put any more thoughts into PPL ports for some time.

The programming language market is very tiny and if ArianeSoft wants to survive we are going to have to find better avenues. But PPL for the iPhone, Android, BlackBerry, WM7 (not running on the actual devices but compiling for them) is definitely a possibility and something I would be very interested in doing.
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  #14  
Old 02-24-2010, 02:58 PM
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Nicknack Nicknack is offline
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I wonder why you have made no advertising for free ppl 1.x on known mobile sites like pocketnow or wmpoweruser. there have been articles about less useful programs.

have you time for so some smaller updates? eg its quite complex to draw a surface reversed. as far I see it you have to use drawsurfaceex for that. instead I would recommend following behaviour for every drawsurface method: a negative value in dest width/height -> draw surface reserved, a value of -1 -> draw surface with original width/height, positive value keeps the same. if you release the next update can you update the mobile version as well, that would be kind. I will post some more bugs in the next days.
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Last edited by Nicknack; 02-24-2010 at 03:05 PM.
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  #15  
Old 05-21-2010, 01:27 PM
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Nicknack Nicknack is offline
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kornalius, have you heard about projects like LLVM? it would deliver you backends and middleware, so you would only need to write a frontend for PPL. its released under a BSD-like license.
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